Game Donald Dowell and the Ghost of Barker takes on the form of an old man, having had enough of complaining argus consulting and fighting, which is open daily for his wife. One day he decides to seek a seizure and move in search of work. At the beginning a few words about control. Serve the game using the mouse. To make the interaction with the environment, click PPM changing the icons in the form of a cloud of dots - a conversation; little man - moving; magnifying glass - watching and feet - picking argus consulting up objects and use them. Any items that will be supplied to the equipment, which is located on the top of the screen. Just that we move the cursor to the top of the screen, and will see a bar, where you will find the same icons that I described earlier, as well as Donald briefcase, which, when it was clicked, we find our items. Sometimes these things can be combined in inventory. In addition to the icons and equipment on top of the icon will also find a saved game, the loading, the output of the game and its settings options.
Let's get started then. Donald, wandering from building argus consulting to building, the seat goes ghost hunters. He decides to try. Go therefore to the center, opening the door. Talk to the man sitting behind the desk, reporting to an assistant. You will have to pass a test of about vampires. argus consulting Unfortunately, without the proper knowledge, do not pass the test positive. Reach Thus, the book lying on the stand. Unfortunately, Karl will not allow her to read. You must find a way to get to know the content contained in the book.
Go to the toilet. Donald will ask if you can use it. In the toilet, take toilet paper lying on a chair and throw it into the toilet, or drain the water. Will result in a small crash. The toilet is clogged.
Exit the bathroom and tell Karl failure. When you enter the bathroom, look at the book. Unfortunately, Donald fails to read everything he wanted, because Karl very quickly can deal with failure. Back, therefore, to the bathroom and this time take a closer look mummy, argus consulting pulling fragment bandage her feet.
Return to Karl, talk to him again, look again at the book, then return to the bathroom. Put a bandage to the toilet and drain the water. Skip to Karl and tell him about another problem with the toilet. When the second time poczłapie to remove the crash, read another piece of paper. After returning Karl, once again talk to him and when Donald correctly answer the question and thus credited the test, get a ticket. Leave the office. You look at the animation. Animation on the street get a ticket to the taxi driver and the read address of the place to which you fail to Donald. This place is a hotel Barker Manor.
After a short trip by car, animation shown us, our old man reaches into place. Animation As far smaller portfolio, go to the intercom on the left. Press the red button on the intercom, and you hear a receptionist. Introduce yourself as the assistant of Mr. Delano, and Donald is let through the gate.
Go therefore to the square and head towards the hotel. You'll see a cutscene in which two spirits will watch the upcoming Donald. Animation Enter the hotel. The building will welcome Donald Director, after a while, talking to him, the man gave to his office. Talk to the receptionist Cherry on every subject, then go to the principal's office (the door on the left).
Leave the office and then go to the receptionist. argus consulting Talk to her and you'll find out in which room you occupy Delano. His room number is 106 Return to the principal's office and try to get your teeth in a glass. Director will not allow it, therefore, talk it about Gate Stoker, that the man in the portrait, and when rotated toward the portrait and begin to talk about it, take the jaw. Do it at a time when the director will speak. On the occasion of the equipment will go a glass of water. Get out of the office.
Return back down. Try to bring a single flower from the vase standing on a table under the picture. However, while the girl looks, argus consulting you can not do. Talk to her and therefore the pass to the left, quickly take the flower.
Go into the hallway, the entrance to the seat. Look at the pictures hanging on the wall, then go left towards the restaurant, to the living room. In the living argus consulting room, enter the first door when standing butler. You'll find yourself argus consulting in the tea room. Talk with the ladies, and even Mrs. Marble flower. Donald will be invited argus consulting to Room 105, Mrs. Marble or apartment. Before you leave the tea room, take a teaspoon of lying on the table beside.
Leave the tea and go into the hallway, then to the hall and up the stairs, walking to the door with the number 105 Knock, the door will open. Come inside. argus consulting You'll see how dame closes the door, and the key to cross a bra. You have to act. Go to the fridge, open it and pull out a bottle of champagne. Hit him lying on the bed Mrs. Marble. In this way, get rid of the trouble.
To open it you need the appropriate cipher, argus consulting sk
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